Digital Art for High School Students
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New York State Summer School for the Arts

NYSSSA site

course site

 

Student Gallery

 

Project 1: Found Object Digital & Non-digital Collages

On July 3, 2007, students from NYSSSA's Computer Art class lived without technology

for one afternoon. They wandered towards Ithaca's downtown, searching for interesting

objects along the way. They found a variety of ephemeral, natural, manmade, and discarded

materials: leaves and twigs, glass, bottle caps, french fries, and a high school yearbook from 1990.

 

Back at the lab, the students scanned the images and objects they had collected. They then made

two collages. The first used the actual materials, construction paper and adhesives. They created

a second collage by manipulating the scanned images in Photoshop. Students wrote statements

about their artistic intentions in making the collages, and then engaged in a silent, written critique

of each other's work.

Edward Schultz, digital collage, 2007

Deepa Shanbhag, digital collage, 2007

Rhiannon Reed, digital collage, 2007

Dylan Johnston-Jordan, digital collage, 2007

Denny Zunon, digital collage, 2007

Patrick Cuthbert, digital collage, 2007

Dante DelGiacco, found object collage, 2007

Nick Rouke, digital collage, 2007

 

Project 2: Flipbooks & the Future

Before there were film cameras and other moving image technologies, there were flipbooks.

For this project, students practiced drawing flipbooks with stacks of index cards. Students then

created flipbooks drawn with Adobe Illustrator. These addressed a common theme - "the future" -

and imagined what the future would be like, developing short scenes representing these ideas.

After brainstorming and discussing ideas about the future, students went through the process

of producing flipbooks, one drawing at a time, resulting in original, portable objects.

 

Project 3: Animated Autobiography

Animation gives us the ability to create characters and worlds that may or may not resemble

people we know or places we inhabit. For Project 3, Animated Autobiography, students drew

from their own life experiences in order to develop characters, stories, and places using Flash 8.

Deepa Shanbhag, digital animation, 2007

Rhiannon Reed, digital animation, 2007

Dante DelGiacco, digital animation, 2007

Nick Rouke, digital animation, 2007

Denny Zunon, digital animation, 2007

Patrick Cuthbert, digital animation, 2007

Edward Schultz, video with rotoscoping, 2007

 

Project 5: Collaborative Project

In the spirit of Surrealist games such as the Exquisite Corpse, students from NYSSSA's

Computer Art course collaborated on the creation of an interactive drawing. Each student

created one or more small drawings or interactive drawn elements for a Flash animation. The

student then passed the file on to another student who contributed more drawings to the piece.

The result is an amalgamation of different voices, ideas, and themes, providing users with

a unique and unpredictable experience. Thanks to Edward Schultz for initiating the project.

 

 

Project 4: Final Project

 

Ed Schultz, age 18, Video Game

Deepa Shanbhag, age 15, digital animation

Dennny Zunon, age 18, 3D animation

Patrick Cuthbert, age 16, digital animation

Rhiannon Reed, age 17, digital animaton